Video Games Encyclopedia

More results…

Generic selectors
Exact matches only
Search in title
Search in content
Post Type Selectors
console
page
post
Search in posts
elementor_icons
elementor_font
wpdiscuz_form
new
console
wpforms
post
page
manage_cpt_template
manage_cpt_field
manage_cpt_tax
manage_cpt
wpdiscuz_form
custom-css-js
elementor_library
Filter By Categories
4X
Action
Action RPG
Action-Adventure
Adventure
Beat 'em up (Brawler)
Business Simulation
Cinematic platformer
City-Building
Construction and Management Simulation
First-Person Shooter (FPS)
Grand Strategy Wargame
Graphic Adventure
Hack and Slash (Hack and Slay)- H&S
Logical
Massively Multiplayer Online (MMO)
Metroidvania (Platform-Adventure)
Platform-Adventure (Metroidvania)
Platformer (Jump 'n' Run)
Puzzle
Puzzle Adventure
Puzzle-Platform
Real-Time Strategy (RTS)
Real-Time Tactics (RTT)
Roguelikes
Role-Playing (RPG)
Shooter
Simulation
Spacecraft
Strategy
Survival
Survival Horror
Tactical RPG (TRPG)
Tactical Shooter
Third-Person Shooter (TPS)
Tower Defense
Turn-Based Strategy (TBS)
Turn-Based Tactics (TBT)
Vehicle Simulation

Menu

Ubisoft Mainz

Ubisoft Mainz was established as Related Designs by Thomas Pottkämper, Burkhard Ratheiser, Thomas Stein, and Jens Vielhaben in 1995, then based in Pottkämper’s parents’ house in Mainz’ Nackenheim district. On 11 April 2007, Ubisoft acquired a 30% stake in Related Designs, alongside the rights to the Related Designs-developed Anno series. In May 2008, they had 50 employees. On 11 April 2013, Ubisoft acquired the remaining 70% and took total control over Related Designs. From that point on, the company would develop projects in tandem with another German Ubisoft studio, Blue Byte. Related Designs was assigned the Blue Byte name in June 2014. The studio was rebranded Ubisoft Mainz in August 2019. The studio has 170 employees as of January 2023.

Reference: Wikipedia