
Age of Wonders 4
Age of Wonders 4 is a 2023 4X turn-based strategy video game developed by Triumph Studios and published by Paradox Interactive. It is the sixth game in the Age of Wonders series, following Age of Wonders: Planetfall.
4X games are a genre of strategy video game in which players control an empire and “explore, expand, exploit, and exterminate”.
4X games are noted for their deep, complex gameplay. Emphasis is placed upon economic and technological development, as well as a range of non-military routes to supremacy. Games can take a long time to complete since the amount of micromanagement needed to sustain an empire scales as the empire grows. 4X games are sometimes criticized for becoming tedious for these reasons, and several games have attempted to address these concerns by limiting micromanagement.
The earliest 4X games borrowed ideas from board games and 1970s text-based computer games. The first 4X games were turn-based, but real-time 4X games are also not uncommon. Many 4X games were published in the mid-1990s, but were later outsold by other types of strategy games. In the new 2000 millennium, several 4X releases have become critically and commercially successful.

Age of Wonders 4 is a 2023 4X turn-based strategy video game developed by Triumph Studios and published by Paradox Interactive. It is the sixth game in the Age of Wonders series, following Age of Wonders: Planetfall.

Age of Wonders: Planetfall is a 4X turn-based strategy video game developed by Triumph Studios and published by Paradox Interactive. Planetfall is the fifth Age of Wonders game and a spin-off due to the sci-fi setting. It was released for Windows, PlayStation 4 and Xbox One in August 2019 and for macOS in May 2020.

Age of Wonders III is a 2014 4X turn-based strategy video game developed and published by Dutch developer Triumph Studios. It is the fourth game in the Age of Wonders series, following Age of Wonders, Age of Wonders II: The Wizard’s Throne and Age of Wonders: Shadow Magic released in 1999, 2002, and 2003 respectively. It was released on March 31, 2014, through digital distribution, as well as through retail in select territories for Microsoft Windows. A port to Linux and OS X was released on April 14, 2015.

Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. In Stellaris, players take control of an interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and managing their region of the galaxy, encountering other civilizations that they can then engage in diplomacy, trade, or warfare with. A large part of the game involves dealing with both scripted and emergent events, through which new empires alter the balance of power, powerful crises threaten the galaxy, or event chains tell the story of forgotten empires. It was released worldwide for Windows, macOS, and Linux on May 9, 2016, and for PlayStation 4 and Xbox One as Stellaris: Console Edition on February 26, 2019.

Sid Meier’s Civilization VII is a 4X turn-based strategy video game developed by Firaxis Games and published by 2K. The game was released on February 11, 2025, for Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. It was also released on June 5, 2025 for Nintendo Switch 2.

Sid Meier’s Civilization VI is a 2016 4X turn-based strategy video game developed by American company Firaxis Games and published by 2K. The mobile and Nintendo Switch ports were published by Aspyr Media. It is the sequel to Civilization V (2010), and was released on Windows and macOS in October 2016, with later ports for Linux in February 2017, iOS in December 2017, Nintendo Switch in November 2018, PlayStation 4 and Xbox One in November 2019, and Android in 2020.

Sid Meier’s Civilization V is a 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the sequel to Civilization IV, and was released for Windows in September 2010, for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.

Civilization IV (also known as Sid Meier’s Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.

Sid Meier’s Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game’s world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player’s civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
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