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XCom 2 War of the Chosen

XCOM 2: War of the Chosen is an expansion pack for the 2016 turn-based tactics video game XCOM 2, released for PlayStation 4, Windows, and Xbox One on August 29, 2017. Versions for Linux and macOS were released on August 31, 2017, and a Nintendo Switch port was released on May 29, 2020.

XCOM 2 is a turn-based tactics video game. A defense team known as XCOM must repel and resist an alien invasion. The War of the Chosen expansion makes changes to XCOM 2‘s campaign structure and adds new enemies, story elements, new hero characters, modifiers, and more behaviors for characters.

The expansion introduces a new set of enemy aliens called the Chosen, three elite alien-human hybrid warriors tasked by the Elders to defeat XCOM and recapture the Commander: the Assassin, who relies on stealth and melee attacks; the Hunter, who uses a long range rifle that fires bullets that track their targets; and the Warlock, who uses psionic powers and can take control of several of the player’s units at once. As the game progresses, the Chosen gain new exclusive abilities over time, and eventually become able to launch a direct attack on the Avenger. The Chosen continue to appear occasionally during missions even after being defeated, and can only be killed for good once their base is destroyed as well.

The game also introduces three rebel factions that antagonize each other, but grant special hero classes once their allegiance is earned; the Reapers, specialized in sniping and stealth, the Templars, who employ unique psionic abilities, and the Skirmishers, former ADVENT soldiers with exclusive equipment and tactics. Each faction also provides covert ops missions in which soldiers can be deployed to obtain extra resources, delay the Avatar project, or gather info about the Chosen’s strongholds, as well as other benefits. Other new features include a revamped strategic layer and the “Bond” system, in which pairs of soldiers develop special abilities that are accessible when both are deployed during a mission, however, when a bonded soldier is killed, their partner may temporarily enter a “berserk mode”, ignoring any player orders and attacking targets at random, or they may panic, becoming uncontrollable and fleeing from battle. For research, breakthroughs and inspirations are made to increase the speed that researchers work at, sometimes instantly being able to complete a project.

The expansion also adds a neutrally-aligned zombie-like enemy type called the Lost, former humans created during the invasion that will attack both ADVENT and XCOM in battle, along with new ADVENT units with exclusive abilities.

Other new features include a daily challenge mode, as well as the ability to create posters featuring your custom characters that will appear inside the game world.

Six of the voice actors new in the expansion are known for their roles on Star Trek: The Next Generation: Denise Crosby, John de Lancie, Jonathan Frakes, Michael Dorn, Dwight Schultz, and Marina Sirtis.

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XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K. It is the sequel to 2012’s reboot of the series, XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.

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XCOM: Enemy Unknown

XCOM: Enemy Unknown is a 2012 turn-based tactics video game developed by Firaxis Games and published by 2K. It is a “reimagining” of the 1994 strategy game UFO: Enemy Unknown (also known as X-COM: UFO Defense). XCOM: Enemy Unknown is set during an alien invasion of Earth in an alternative version of 2015; the player controls an elite, multinational, paramilitary organization called XCOM and commands troops in a series of turn-based tactical missions. Between missions, the player directs the research and development of technologies from recovered alien technology and captured prisoners, expands XCOM’s base of operations, manages finances, and monitors and responds to alien activity.

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