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Turn-Based Strategy (TBS)

The term turn-based strategy (TBS) is usually reserved for certain computer strategy games, to distinguish them from real-time computer strategy games. A player of a turn-based game is allowed a period of analysis before committing to a game action.
TBS games come in two flavors, differentiated by whether players make their plays simultaneously or take turns. The former types of games are called simultaneously executed TBS games. The latter games fall into the player-alternated TBS games category, and are subsequently subdivided into (a) ranked, (b) round-robin start, and (c) random, the difference being the order under which players take their turns. With (a), ranked, the players take their turns in the same order every time. With (b), the first player is selected according to a round-robin policy. With (c), random, the first player is, of course, randomly selected.
Almost all non-computer strategy games are turn-based; however, the personal computer game market trend has lately inclined more towards real-time games. Some recent games feature a mix of both real-time and turn-based elements thrown together.

Civilization V
4X
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Civilization V

Sid Meier’s Civilization V is a 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the sequel to Civilization IV, and was released for Windows in September 2010, for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.

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Civilization IV
4X
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Civilization IV

Civilization IV (also known as Sid Meier’s Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.

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Civilization III
Turn-Based Strategy (TBS)
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Civilization III

Sid Meier’s Civilization III is the third installment of the Sid Meier’s Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV. Unlike the original game, Civilization III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.

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Civilization II
Turn-Based Strategy (TBS)
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Civilization II

Sid Meier’s Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.

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civilization
4X
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Sid Meier’s Civilization

Sid Meier’s Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game’s world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player’s civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.

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Total War Pharaoh
Real-Time Tactics (RTT)
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Total War: Pharaoh

Total War: Pharaoh is a turn-based strategy real-time tactics video game developed by Creative Assembly Sofia and published by Sega. Part of the Total War series, Pharaoh is set in the New Kingdom of Egypt and its surrounding areas before the Late Bronze Age collapse. The game was released for Windows PC and macOS on October 11, 2023. Feral Interactive publishes the game’s macOS version.

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Total War Warhammer III
Real-Time Tactics (RTT)
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Total War: Warhammer III

Total War: Warhammer III is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. It is part of the Total War series, and the third to be set in Games Workshop’s Warhammer Fantasy fictional universe (following 2016’s Total War: Warhammer and 2017’s Total War: Warhammer II). The game was announced on 3 February 2021 and was released on 17 February 2022. It received positive reviews from critics and was nominated for the British Academy Games Award for British Game at the 19th British Academy Games Awards.

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Total War Saga Troy
Real-Time Tactics (RTT)
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Total War Saga: Troy

Total War Saga: Troy is a 2020 turn-based strategy video game developed by Creative Assembly Sofia and published by Sega. The game was released for Windows and MacOS on 13 August 2020 as the second installment in the Total War Saga subseries, succeeding Thrones of Britannia (2018). The game received generally positive reviews upon release.

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Total War Three Kingdoms
Real-Time Tactics (RTT)
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Total War: Three Kingdoms

Total War: Three Kingdoms is a turn-based strategy real-time tactics video game developed by Creative Assembly and published by Sega. As the 12th mainline entry (the 13th entry) in the Total War series, the game was released for Windows on May 23, 2019. Feral Interactive released a Linux and macOS version of the game on the same day.

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Total War Saga Thrones of Britannia
Real-Time Tactics (RTT)
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Total War Saga: Thrones of Britannia

Total War Saga: Thrones of Britannia is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega, released on 3 May 2018 for Windows. The game was brought to macOS and Linux by Feral Interactive on 24 May 2018 and 7 June 2018 respectively. It is the twelfth game in the Total War series of video games.

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