Video Games Encyclopedia

More results…

Generic selectors
Exact matches only
Search in title
Search in content
Post Type Selectors
console
page
post
Search in posts
elementor_icons
elementor_font
wpdiscuz_form
new
console
wpforms
post
page
manage_cpt_template
manage_cpt_field
manage_cpt_tax
manage_cpt
wpdiscuz_form
custom-css-js
elementor_library
Filter By Categories
4X
Action
Action RPG
Action-Adventure
Adventure
Beat 'em up (Brawler)
Business Simulation
Cinematic platformer
City-Building
Construction and Management Simulation
First-Person Shooter (FPS)
Grand Strategy Wargame
Graphic Adventure
Hack and Slash (Hack and Slay)- H&S
Logical
Massively Multiplayer Online (MMO)
Metroidvania (Platform-Adventure)
Platform-Adventure (Metroidvania)
Platformer (Jump 'n' Run)
Puzzle
Puzzle Adventure
Puzzle-Platform
Real-Time Strategy (RTS)
Real-Time Tactics (RTT)
Roguelikes
Role-Playing (RPG)
Shooter
Simulation
Spacecraft
Strategy
Survival
Survival Horror
Tactical RPG (TRPG)
Tactical Shooter
Third-Person Shooter (TPS)
Turn-Based Strategy (TBS)
Turn-Based Tactics (TBT)
Vehicle Simulation

Menu
XCom Interceptor

X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse‘s Chapel Hill development studio and released in 1998. The game is a combination of many genres, including space flight simulationbusiness simulation game and strategy game elements. More specifically, the player’s role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research. X-COM Interceptor, although released as the fourth game, is actually set before X-COM: Apocalypse, thus making it the third game in the chronological order. The game was re-released in 2008 for Steam and GamersGate, and again in 2016 on GOG.com.

The game begins on March 1, 2067, when the Earth’s resources are all nearly depleted. To avert the slow decay of civilization, the major corporations of Earth venture into space – an area known as “The Frontier” – to find the raw materials required for humans. Unfortunately, some old enemies are already in the neighborhood when the corporations arrived – the powers from the First Alien War – and they have plans of their own for the resources of the Frontier. Plans that could very well mean the end of the human race.

The player takes command of an elite force that has been created to fight the aliens in space. Unlike previous games in the series, the game is primarily a space combat simulator, with the player flying starfighters to protect the human corporations set up to gather resources in the Frontier. The player also acts in the role of X-COM commander in the region, managing bases, resources, and the organisation’s financial standing. The player also needs to capture and research alien technology in order to improve human technology and discover the reason for the aliens’ interest in the region.

The end game is signified by the discovery of alien plans to build a doomsday device to destroy the surface of Earth. This device is some kind of energy weapon, larger than a space station. As the weapon itself is impossible to destroy by conventional means, the research and creation of the “Nova Bomb” is required. This is a large missile, which instead of destroying the target directly, is aimed at the central star to a system. Upon impact, it would cause the star to explode, destroying everything in the system – thus the missile’s name “Nova”.

The final mission is two-staged. The first stage involved entering a black hole inside a carrier (the UGS Macarthur) equipped with a special device, allowing the player to enter an alternate dimension where this weapon is stored. It involves destroying the defence craft at the black hole, whilst protecting the UGS Macarthur. If successful, the UGS Macarthur enters the black hole to enter the alternate dimension. The second part of the mission involves launching the Nova Bomb at the star of the system inside the black hole. As the missile could be destroyed for up to 1 minute after launch (after which it entered hyperspace), it requires protection from assault by enemy craft. From this mission, three possible end-game sequences are possible:

  • Mission failed – If at any point the craft the player is piloting is destroyed or disabled, or if the Macarthur is destroyed in the first part, or if the Nova Bomb is destroyed in the second part. This results in an end sequence where the aliens move the Doomsday device to Earth, and destroy it.
  • Mission successful, Macarthur destroyed – If the Macarthur is destroyed during the second part of the mission, the player becomes trapped and cannot travel back through the black hole. The mission is a success, but all craft are lost. This resulted in an end sequence detailing a memorial service for all those lost.
  • Mission successful outright – If the player succeeds in entering the black hole, launching the Nova Bomb, and returning to the Macarthur before the Nova Bomb reaches its destination, this results in an end sequence of the Macarthur returning to one of the X-COM bases with craft doing tricks around it, and fireworks being launched.

Reference:


No one has submitted any vote yet.

Related Posts
Age Of Empires IV

Age of Empires IV

Age of Empires IV is a 2021 real-time strategy video game developed by Relic Entertainment in partnership with World’s Edge and published by Xbox Game Studios. It is the fourth installment of the Age of Empires series, and the first installment not developed by Ensemble Studios. The game was released on October 28, 2021 for Windows, August 22, 2023 for Xbox One and Xbox Series X/S, and on November 4, 2025 for PlayStation 5.

Age Of Empires III

Age of Empires III

Age of Empires III is a real-time strategy video game developed by Microsoft Corporation’s Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed and published by Destineer’s MacSoft. The PC version was released on October 18, 2005, in North America and November 4, 2005, in Europe, while the Mac version was released on November 21, 2006, in North America and September 29, 2006, in Europe. An N-Gage version of the game developed by Glu Mobile was released on April 28, 2009. It is the third game of the Age of Empires series and the sequel to Age of Empires II: The Age of Kings. A remaster titled Age of Empires III: Definitive Edition was released on October 15, 2020. Its successor, Age of Empires IV, was released October 28, 2021 for Windows.

Age of Empires II

Age of Empires II: The Age of Kings

Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for Microsoft Windows and Macintosh in 2001, it is the second game in the Age of Empires series. The Age of Kings is set in the Middle Ages and contains 13 playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are 5 historically based campaigns, which conscript the player to specialized and story-backed conditions, and 3 additional single-player game modes; multiplayer is also supported.

Age of Empires

Age of Empires

Age of Empires (AoE) is a 1997 real-time strategy video game based on the ancient world, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron IV, also commonly known as HOI4, is a 2016 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is the sequel to 2009’s Hearts of Iron III and the fourth main installment in the Hearts of Iron series. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. The player can control any country in the world, starting either in 1936 or 1939. Players have the option of following a nation’s historical path, or leading various non-historical paths. The game allows players to take part in both single-player and multiplayer modes.

Comments
0 0 votes
Article Voting
Subscribe
Notify of
guest
0 Comments